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SM64O M:X r145 RELEASED!

Tarek701 | July 26, 2013

Okay, today some patching updates again, since a while people were complaining about guys, making TAS Bots to go through walls and glitch in their servers. It was complicated to patch this somehow, as I wanted to allow modding ability to the emulator GUI. But I didn’t thought those guys could find out how to hook it into R4300i RAM. So, I made a couple of game fixes, like the going through wall glitch. If someone is trying it again, and he has success, then mario simply respawns. It’s also not possible anymore to slow down your client, which is needed for good TAS’ing. Still, there are tools, which recorded TAS’es, which could be used. To prevent that, button checks are now introduced for servers. If buttons are pressed a lot in less than 1.3 secs, mario simply respawns again. Trust me, it will only happen if you use bots, Mario would never respawn if you use your hands, because it’s impossible to reach that high amount of speed. Then TAS’es can be delayed, so I thought about adding another method: Emulator Check. It checks if any external program is playing around with R4300i RAM and tries to slow down the R4300i CPU. If someone does, it immediatley disconnects you from the server. But, you will leave a server notice to the server host. So, if you slow down your CPU, you get disconnected, the others will see in Chat: “XYZ has been disconnected, because of modifieing his R4300i CPU”. This is a good way for admins, super admins and hosts to find out if he does it again and so you can handle this better than before.

  • [FIX] TAS’ing in servers eliminated, through several methods.
  • [ADD] New way on how to check for buttons.
  • [ADD] EmuCheck.

 

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