Modders are now allowed to sell their Mods for money + SM64O Engine v2.90 RELEASED!!!
Tarek701 | October 29, 2011I changed the license a bit, you may as modder sell your Mod for real money.
To get your Mod accepted to Community officiall ones then following requierments must be right:
- The source code you got must be validated and i check if you stolen it, if you stole it then i will go with legal law against you + Your mod won’t get accepted.
- If you sell your Mod and the price goes over 10$ your Mod will also be not accepted. All mods selled under 9$ gets accepted. Mods aren’t something special.
- You have to agree the Terms Of Service.
- If your Mod is very bad quality(what actually shouldn’t happen because i only choose the good ones, but if) then it will be put into the Bargain Bin where all poor quality mods goes.
- Mods will be NOT accepted if you did crappy coding on it, like changing the LUA codes etc. I check every mod before releasing. Exploits may cause the Servers to crash etc.
- Mods will be NOT accepted if they have open connections which can anyone access to. It’s horrible and dangerous.
- Mods that remove the original credits to Messiaen and the Nintendo Team will be not accepted. The License allows to you to do more, but not to remove all the credits to the original authors.
These rules are for all current modders(Exactly: 689)
ALSO! The SM64O Engine v2.90 has been released. Just to know as validated modder you get the Engine in-game, to prevent stealing.
Features:
- GUI Editor(full functionality).
- Mission Editor
- GFX Editor
- Animation Editor
- Physic Editor
- AI Bot Editor
- Network Editor
- Alot more features for user-friendly editing.
Go in-game(to modders) and you see a updating bar on your Screen. Now update and be surprised what new things you are allowed to do. That all is just 450MB big. I think that should be okay.
Good luck!






Recent Comments