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SM64O Classic v9.55_05 Progress report – why i post this? Because people are too much egoistic!

Tarek701 | November 15, 2011

So, Citrine and some other random people PMed me or wrote in the comments how stupid i am and i don’t post progress. The reason is: I cannot post everyday a fucking progress. I need time. It’s like begging for a buggy Tool. If you don’t understand it, don’t post here. That’s also a new rule + Begging posts about progress, source code, beta etc. will be removed and results in IP-Ban for 2 months.

Now to the progress:

  • Working on the extension of the MIO0 compression format. More here
  • Possibility to define Event coding while in-game via Dialogs. Great feature! But needs alot of work!
  • Allowing to define Video’s in SGUI’s!
  • Possibility to make Classes in AS and Lua.
  • If statements and while statements are now alot better and are looking same like C# but has differences. More later!
  • SM64′s XML Standard system. Means support for xml files, and for its use.
  • Bringing back Java 64. So main add-on making features will be: Java and Lua.
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« SM64O Classic v9.55 – Estimated release date + SM64O Classic v9.55 Preview! SM64O Classic Forum “Points + SM64O Classic v9.55_5.1b maybe releasing! »

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