SM64O Classic v9.55_05 Progress report – why i post this? Because people are too much egoistic!
Tarek701 | November 15, 2011So, Citrine and some other random people PMed me or wrote in the comments how stupid i am and i don’t post progress. The reason is: I cannot post everyday a fucking progress. I need time. It’s like begging for a buggy Tool. If you don’t understand it, don’t post here. That’s also a new rule + Begging posts about progress, source code, beta etc. will be removed and results in IP-Ban for 2 months.
Now to the progress:
- Working on the extension of the MIO0 compression format. More here
- Possibility to define Event coding while in-game via Dialogs. Great feature! But needs alot of work!
- Allowing to define Video’s in SGUI’s!
- Possibility to make Classes in AS and Lua.
- If statements and while statements are now alot better and are looking same like C# but has differences. More later!
- SM64′s XML Standard system. Means support for xml files, and for its use.
- Bringing back Java 64. So main add-on making features will be: Java and Lua.






Recent Comments